I also sold my PS2 Slim. Had it for years, but honestly, didn't use it much. I think I bought it in remorse after the passing of my Dear Modded XBox. You see, the PS2 is also moddable (if that is a word), though not nearly to the extent that the original XBox can be. While the XBox can be rigged to function as a full fledged media server via "hard" or "soft" mods and the likes of XBMC, the PS2 could really only be tricked into playing game copies via a combination of hard and soft modification.
What was necessary was something called a Magic Switch.
You opened up the PS2 and installed the components of the Switch, which basically makes the PS2 think that the cover is closed when it is open. Then you insert the Swap Magic disk which loads whatever necessary boot items for the PS2 the system needs, as well as Magical DRM Fairy Dust. You would then remove this disk and insert a properly made copy of a PS2 game, which would now play. It was all very clunky, due in part to the absence of a hard drive in the Slim to keep all this crap loaded.
It worked OK. I think I got started on the God of War series in this manner, but I bought the PS2 pretty late in the game, just before the XBox360. Ultimately, there really wasn't a need for it, as my limited time playing games had me forward-facing to newer console titles rather than enjoying the retro love of the the PS2 ouvre.
But there is a bit of a sadness to let go of the moddable console. I've sort of followed a few desperate hacks for the 360, and it's kind of cool that you can run Linux on a PS3. You can force homebrew on the PSP. But to what end?The newer consoles pretty much do out of the box much of what you might mod them for, except for that playing that game copy thing. Which is kind of sad, since that's about the last time I went to Blockbuster. You'd think they would have a stake in all this.






